Today marked my last day at Certain Affinity.
Leaving was an extraordinarily hard thing to do. As one colleague recently said, it’s “the sanest game studio in Austin.” I leave a great many friends there.
Next week I embark on a new chapter of my career at Battlecry Studios in Austin, a division of ZeniMax Media. It’s a new studio that opened just recently, working on (of course) an exciting, unannounced title.
The job change aside, I’m also in the process of buying a home, and setting up a more permanent homebase in this great city. It’s funny though; this doesn’t seem like as big of a maneuver as leaving CA did. Perhaps it’s because the mountain of debt is invisible, and all of the faces of my beloved colleagues are much more tangible. Sigh.
I know I’ll make fast friends at the new studio, and I’ll get to expose myself (hey-oh) to new technology, write new systems, etc. It’ll be a healthy move, and that’s why I did it. But damn it all, life is bittersweet at times.